# reverb.selectors.Uniform:Samples are selected uniformly at random from the replay buffer, with each sample having an equal probability of being chosen.
# The number of model updates pushed per learner iteration, and the maximum number of updates each actor can fetch at once (cap: 50).
# Learner每次推送模型参数文件,以及Actor每次获取模型参数文件的数量(上限:50)
modelpool_max_save_model_count=1
# Whether to enable the preload model function. If enabled (true), the model specified by preload_model_id will be loaded as the initial model in the preload_model_dir directory; if disabled (false), no preloading will be performed.
# The relative path of the preloaded model folder (the variable name {agent_name} refers to the agent_algorithm name directory in the code package). It is only effective when preload_model=true. When the preload model function is enabled, you need to create a new ckpt folder under the agent_algorithm name directory in the code package and place the model file (.pkl) there.
# The identification ID of the preloaded model (here refers to the number of model training steps). This ID corresponds to the number of training steps recorded in the model file name. It only takes effect when preload_model=true.
# Note that it is forbidden to modify the original model file name, otherwise the model preloading process will fail.
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